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The "Unicorn" game server appears to be in development mode. Therefore, the support system is disabled.

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The game server "Unikornis" appears to be in development mode. Therefore the support system is disabled.

How it Works

Quick Access

Hotkey

B

UI Location

Bottom right corner icon

Requirements

Level 6+ (After Tutorial)

The Four Battle Types

  • Domination
  • Power Hunting
  • Deathmatch
  • Last Man Standing

Battle Modes

Four unique ways to prove your strength. Different tasks, randomly selected companions and opponents make every battle unique.

Deathmatch
Team PvP

Deathmatch

Kill as many opponents as you can with your team and get points in exchange for it. The team which collects the most points will be the winner.

Team Size
5v5 Max
Duration
10 Minutes
Goal
50 Kills
Health
3x Basic

Preparation: 30 seconds truce at base. Cannot leave base.

Draw: Extended by 5 minutes. First point wins, or most damage.

Mechanics: HP regen disabled. Fall damage (into water) is instant death. Spawn protection (10s buff) active at bases.

Domination
Strategy

Domination

Capture and keep strategic points with your team. The team which captured more points until a given moment will 'dominate' and the other team will lose points.

Team Size
5v5 Max
Duration
15 Minutes
Start Points
300 Each
Capture Time
5 Seconds

Objective: Hold more points than the enemy to drain their score (1 point/sec).

Bombs: Dropped by jungle mobs. Use to instantly neutralize an enemy point.

Win: Reduce enemy score to zero, or have most points when time expires.

Power Hunting
Objective

Power Hunting

Charge the randomly appeared crystals with your team and prevent the other team from doing it. 60 hits required to charge a crystal.

Crystals
3 Active
Charge Goal
30 Points
Hits Needed
60 / Crystal
Duration
15 Minutes

Mechanics: Crystals change color to the team hitting them. If you stop hitting, enemies can steal it.

Truce: 1 minute early truce. Crystals appear after 1 minute.

Stealing: If no enemy is nearby, hitting their crystal changes ownership.

Last Man Standing
Survival

Last Man Standing

All vs all, the last surviving player is the winner. No respawns. 5x Health.

Format
FFA (10 Max)
Duration
8 Minutes
Health
5x Basic
Respawn
Disabled

Starting: Random placement. 2 minutes to find position. 1 minute truce.

Death: Become a spectator or leave. No revival.

Win: Last survivor wins. If multiple survivors, most kills wins.

Universal Battle Mechanics

Item Restrictions

Normal potions and premium bonuses do not work. You must buy specific Battleground potions from the Battle Shop.

Environment

Maps have two levels. Falling to the lower level or into water means instant death.

Spawn Protection

Starting points are protected. Enemies entering die instantly. Players get 10s invulnerability buff at spawn.

Jungle Mobs & Bosses (All Modes)

Cursed Warrior +30% Health (1 min)
Destroyer +30% Attack (1 min)
Assassin +30% Defence (1 min)
Butcher +30% Speed (1 min)
Headhunter +30% Evasion (1 min)
Sand Dragon (Boss) +60% All Stats + Anti-Knock (Team Buff)

Monsters respawn every 90 seconds. Mobs give buffs to the killer; Boss gives buffs to the whole team.

Battleground Lobby

Lobby & Interface Guide

Access & Waiting

You can join on the Lobby surface by the Battleground icon in the bottom right corner of the user interface, or by the hotkey B.

Waiting Time: The time which the player spends on the waiting list. It starts when the player clicks on the 'Sign Up' button. The upper counter shows time passed; below it is the average time based on the last 10-50 players.
Group Sign Up: The group leader has to sign up. Waiting time may increase as all group members are added to the list together.
Spectator Mode: If you do not want to participate in the fight, you can watch the battles as a spectator!

Battleground Chat

The Lobby shows you information about the average waiting time and the available game modes. You can see a chat here which shows only the BG messages; these messages appear in purple color in the normal chat window.

[BG] Player123: Looking for group for Domination!

Function Buttons

Sign Up

Sign Up

The biggest button. Join the waiting list for selected modes. If grey, you are already on the list. If no mode is selected, you sign up for all types.

Cancel

Cancel Sign Up

Found beside the 'Sign Up' button. Deletes you from the waiting list and closes the time counter. Inactive (grey) until you sign up.

Profile

Profile

View detailed statistics: Wins, Losses, Defeated players, Karma. Shows status stars if you have excellent performance.

Spectator

Spectator Mode

Join a battle as a spectator to watch others fight.

Shop

Battle Shop

Buy items and potions for Battle Points. These items are usable ONLY on the Battleground. The Currency tab shows your Battle Points.

Ranklist

Ranklist

Detailed ranklist of players. Total ranklist (Win/Loss ratio), Mode-specific ranklists, and other status ranklists available on different tabs.

Tips: At the bottom of the surface short tips are visible, changing every 5-10 seconds and showing information about the Battleground.

Karma System

Karma System

The players can rate each other based on behaviour on the Battleground. This is the Karma System.

At the end of the battle when the statistics are visible, a and button appear beside the players' names. You can rate the other players' performance by them.

+1
Good Karma
Positive rating
-1
Bad Karma
Negative rating

The rating (-1/+1) will be added to the player's karma. The players with bad karma will start with disadvantage, e.g. they will get fewer Battle Points at the end of the battle.

If somebody has too bad or too good karma (+/-100), on the loading screen their name will be coloured with different colours so that everybody can see what will wait for him/her in the battle.

Battle Shop

Battle Points & Shop

Earning Points

After every battle, you earn HXP, Gold and Battle Points based on your level and performance.

Saved Statistics:

  • • Defeated players (points)
  • • Deaths
  • • Defeated mobs & bosses
  • • Caused damage
  • • Captured points / Charging of crystals (Mode specific)

Accumulated Stats:

  • • Number of finished battles (total and per game modes)
  • • Number of wins/losses
  • • Number of team leads
  • • Defeated players per class
  • • Battle Points acquired so far

Battle Shop

The battle store where you can buy valuable rewards by spending battle points you have successfully earned in the battle arena.

Everything in this store can only be used during the Battleground. You cannot participate in this arena with any buff (costume, green and purple potion etc) effect in the game outside of the Battleground arena store.

Detailed Mode Statistics & Rules

Deathmatch Deep Dive

Victory Conditions

  • • Reach 50 points first (1 kill = 1 point)
  • • Or collect most points in 10 minutes
  • • Draw: Extended 5 mins, first point wins
  • • If still draw: Most damage wins

Notifications

  • • When a team takes over the lead
  • • When the first character dies
  • • When a team defeats the boss
  • • Last one minute warning
  • • Victory / Defeat

Interface Info

The most important information is how many kill points the teams collected. The counter shows it during the battle. The number of killed opponents by our own team is shown by green colour and the opponents' kills by red colour.

Keep the Backspace key pressed to view the detailed statistics where you can see the characters and their unique attributes.

25 Kill Score 18
Achievements

Achievements

Achievements are a reward for your wins in the Battle Arena. At the moment they are only available, but in the near future achievements will provide very effective bonuses.

Domination
Usage of the Domination game mode
Power Hunting
Usage of the Power Hunting game mode
Last Man Standing
Usage of the Last Man Standing game mode
Deathmatch
Usage of the Deathmatch game mode
Hunter
Defeat 10 monsters in a single battle
Great Hunter
Defeat the Sand Dragon in a single battle
Assassin
Defeat 10 enemy opponents in a single battle
Untouchable Assassin
Defeat 10 players without death
Butcher
Defeat 25 players in a single battle
25 Battles
Participation in 25 Battleground fights
100 Battles
Participation in 100 Battleground fights
1000 Battles
Participation in 1000 Battleground fights
Defeat
Fight on the side of the defeated team
Victory
Fight on the side of the victorious team
Triple Victory
3 victorious battles in a row
Triple Defeat
3 lost battles in a row
Chuck Norris
100 victories in a row

Status Stars & Rankings

Status stars show the players who have excellent performance. They can be visible beside the players' name and are refreshed every day.

Bronze Star
Top 60%
Silver Star
Top 30%
Gold Star
Top 10%
3rd Place
Bronze Trophy
2nd Place
Silver Trophy
1st Place
Gold Trophy

Did You Know?

The Battleground Arena is a complete arena that can be used by individual players for free in-game, as well as by teams to battle in E-Sports Centers organized by PlayM2M around the world. It is the first of its kind in the MMORPG genre and only available in PlayM2M.